Monday, 10 October 2016

This third Animation Exercise is another example of space and timing, the timing is keyed into each bounce of the ball in the 60 frame loop, spacing helps give the illusion that the ball is bouncing, as there are less frames of the ball nearer the impact to the line compared to the peak of the bounce, this particular ball appears to be more cartoon-ish than previous exercises as we also explored squashing the ball at the point of impact and stretching it as it moved back into the air.

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